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  • Bohemia Interactive Forums wrote:


    Hello everyone. I ask that before you click away from this wall of text that you just hear me out that this is a legitimate issue and I want to help the community as a whole. I want to ensure that no one else falls for this crap and possibly even bring some legal justice for the fraud that has been committed.

    (Note, I'm typing this from work right now so I'll have to either edit this post or reply to it with more specific information like the prices and dates when I have time)

    Although I may be "new" on the BI forums I have been a part of the Arma community for a couple years now and managed communities for even longer. Now, some of you may recognize the "RISE" name from a thread regarding a competing Takistan Life community that was made last year. I wont go into detail regarding that as it isnt relevant to this, but just know that I am one of the developers from RISE gaming and have been with the community since its inception.

    Since I started my developing time with RISE I have focused on making our server run better and improving the experience for all of our players. For a while, we utilized a VPS to run our server with minimal issues. After some time, we looked to expand to a fully dedicated server to allow us to grow. A user on steam by the name of "super piat" approached us and offered us a server box for a very competitive price (in retrospect, it seems a bit too low given the hardware we were given). We agreed to pay for the server and setup a recurring payment with them (this is VERY important for later on) via paypal. The website he provided was http://boxhosts.net for the hosting company that he represented.

    I'm going to pause here to explain a couple facts about this "boxhosts" company that have become apparent to me. First, they will reference a "terms of service" later on in this post and you can clearly see that they have NO ToS anywhere on their site. Even in the "customer area" there is zero terms of service provided and I have taken screenshots as proof of this. Furthermore, I have looked through all communications that occurred between the staff member that managed this account and we were NEVER provided with a ToS. Should have been a big red flag but oh well, you live and learn. The next thing I would like to point out is that after checking the IPs of the servers they provided, it turns out that they resolve to OVH so I can only come to the conclusion that they are either reselling OVH's services (the official OVH reselling program) or simply buying servers and then selling the information to anyone who uses their services. Finally, if you notice, their website is actually a default theme for wordpress that they have simply changed a couple things on and not really customized at all (simply adds to the shadiness factor for me): http://themeforest.net/item/rackhost...-theme/2874302. You can see that their website is a barely changed version of one of the default theme options. Oh, and their backend is quite shady which I'll also explain more later on in the post.

    Back to the story:
    For 3 months, we had zero issues with them and our server was functioning fine. We were making payments on the 16th of every month automatically (meaning they were initiating the payments through paypal and the date that the payments were requested/made were entirely in their control). Then, out of the blue we receive an email (I think it was over email, I cant verify at this time since I wasnt the one managing the payments to them but I can get the details from the person who was in control of the account) around the 12th of that month stating that we were 7 days late on our payments and thus needed to pay within the next week or we would lose our server. Since we had no choice at the time, we paid the fee. Now remember how I said that these payments were AUTOMATIC through paypal? Yeah, well they said we were still late with paying them even though we were paying them automatically on the date that THEY set and controlled. We made arrangements to move to another host (OVH actually since that is really what we were using at the time) and canceled our service with them for the following month since this left a bad taste in our mouth.

    They came back and issued an invoice saying that as per their terms of service we had to pay for the following month of service when a cancellation was made. Again, we had NEVER received a ToS and we had never agreed to one. Furthermore, this charge was issued on the 26th of that month which was still within the period of service that we had already paid for! We canceled our service well within the month that we had already paid for. Ultimately I cant verify if this invoice was paid but either way, it was complete BS and they were charging us for services that were not rendered. This all occurred in November of last year (2014).

    After moving to OVH, we considered our hands to be clean and that our issues with them were over with. Sure, we may have been robbed of about 75 euros but again, you live and learn. So why am I now posting about this in February of 2015 you may ask?

    WELL, its for two reasons actually. It turns out, TLU, another Takistan Life community, had also used their services after we did and the same exact situation occurred with them. I'll let DistantOne (the current owner of TLU) explain his situation in this thread if he wishes but just know that this now makes two communities that this "super piat" has dealt with and screwed over.

    The second reason is that the member who was managing that account received an email today demanding a sum of £78.60 in the next 7 days or they would move to their collections agency. I still dont quite have an explanation of what this charge is for and they have been quite vague with any dealings. I reached out to super piat and he refused to discuss anything and instead told me to send an email to boxhosts or create a ticket (also odd how nothing on their site has any dates tied to it, including invoices and tickets). I let him know that what he was doing was essentially fraud and legal action would be considered. He stated that he did not appreciate being threatened and I made it clear to him that I wasnt threatening him, simply stating a fact.

    The account holder emailed them back along with creating a ticket stating that he wanted to speak with them either on their teamspeak or over the phone. No contact info was ever provided and it also turns out that their teamspeak is down. Odd right? Well, they respond back with another email threatening that if we dont pay the sum of money in the next 6 days (somehow it turned into 6 days even though it was 7 in another email not too long earlier) they, and I quote, "are left with no alternative but to take actions which may permanently and adversely affect your good credit rating. Indeed, it would be to both our benefits to resolve this matter immediately." Now, in my opinion, this is downright fraud and blackmailing. They are threatening to damage this person's credit rating permanently when we canceled their services 3 MONTHS AGO. In this period of time, we have not received any notifications of any outstanding invoices and I was also steam friends with super piat. After my aforementioned messages in the previous paragraph, he ended up blocking me on steam. So what this boils down to is a company (if it even is one, as the only person I have ever spoken to was super piat) threatening to abuse the US credit system in an attempt to EXTORT money from one of our members.

    Now, if you want some info about this super piat guy, it turns out he runs a community called "Delta HQ." Their website is here: http://www.deltahq.net/. The proof that he owns this community and is linked to boxhosts can be seen from the following screenshot: http://i.imgur.com/XMw8frC.png (306 kB)

    As you can see, he carries the delta tags and goes by them name "Coder" in regards to that community. Their roster can be seen in the following link which shows that he is the owner of the community: http://deltahq.net/roster-2/.

    They have also made a recruiting post on these very forums which can be seen here: http://forums.bistudio.com/showthrea...-Community-HQ!. While I dont want to bring an entire community down with this post, its important that even members of that community know what this guy is up to and the fraud the company he represents is committing (I wont say he is necessarily committing it since I have no proof that he is creating these invoices but its pretty fishy either way).

    I will be attaching some more screenshots of the emails our member as received from them as further evidence but I first need to censor his personal info from them as I don't want that to become public (address, full name, etc). I ask that if you have ANY advice regarding this situation you provide it as I want to ensure that this happens to no one else and justice is also served in the face of blatant disregard for the law and moral standards. If you actually read through this all then thanks, and I hope something good can come of this post.

    -Montel Williams
    -Developer for RISE Gaming

    TL;DR: Boxhosts.net, is a complete scam and they, including [DELTA] Coder (Super piat), are now attempting to extort money from our community and TLU (Takistan Life Uprising though they are now called UFG). They are threatening to tarnish someones good credit rating over fraudulent charges and are all around to be avoided.




    Quelle: forums.bistudio.com/showthread…trickery&goto=newpost
  • Bohemia Interactive Forums wrote:


    Feel free to join us on the newly released Insurgency ALiVE game mode!

    Server info: 72.5.102.18 Port: 2302

    Custom Repo available through play with six on our website: http://www.whiskeycompany.net
    If you have any question or need help with configuring any of the add-ons jump in our TeamSpeak
    Ts3.whiskeycompany.net and ask for help. Anyone with a WCO tag should be able to help you get anything configured.

    This game mode was made with the community in mind and we want to maintain the highest level of this mission we can. Please refer any issues you may encounter to the forum thread on our website as the mission creator is also the leader of Whiskey Company and an ALiVE dev.




    Quelle: forums.bistudio.com/showthread…-mission&goto=newpost
  • Bohemia Interactive Forums - ARMA 3 - MULTIPLAYER wrote:


    Feel free to join us on the newly released Insurgency ALiVE game mode!

    Server info: 72.5.102.18 Port: 2302

    Custom Repo available through play with six on our website: http://www.whiskeycompany.net
    If you have any question or need help with configuring any of the add-ons jump in our TeamSpeak
    Ts3.whiskeycompany.net and ask for help. Anyone with a WCO tag should be able to help you get anything configured.

    This game mode was made with the community in mind and we want to maintain the highest level of this mission we can. Please refer any issues you may encounter to the forum thread on our website as the mission creator is also the leader of Whiskey Company and an ALiVE dev.




    Quelle: forums.bistudio.com/showthread…-mission&goto=newpost
  • Bohemia Interactive Forums - ARMA 3 - ADDONS & MODS: COMPLETE wrote:




    Altis Forces Rearmed


    Altis Forces Rearmed (ALFR) intends to revise the current ArmA 3 AAF faction with more contemporary equipment and assets.
    This initial release contains a selection of weapons and units based around a conceptualised ORBAT that can be found here. With later releases we will be bringing a chinook to complement the existing rotary wing fleet and we hope to expand by replacing the current wheeled and tracked assets currently available as well as increasing the variety of indirect fire support assets.

    Please note, this is not intended to in anyway replicate any current military force and while regional forces have been referenced for deciding on capabilities they are by no means the focus of the project.




    Currently included weapons:


    Mk 21 Infantry Rifle:
    http://i.imgur.com/qgn6BaS.jpg
    http://i.imgur.com/fFZikRa.jpg

    Spoiler:
    The Mk 21 is the primary infantry rifle of the AAF. A mix of the C7A1 and M16A4 variations of the AR-15 platform, it is chambered in 5.56x45mm NATO, and can be fitted with the M203 Under barrel grenade launcher.

    The Mk 21C, is a more compact variation analogous with the C8 and M4A1 primarily used by vehicle crew, armoured infantry, and specialist infantry roles.


    Mk 23 & 24 Light Machine Guns:
    http://i.imgur.com/N5Eg0tq.jpg
    http://i.imgur.com/T2aaRyP.jpg
    Spoiler:
    One of two variants of the FN Minimi employed by the AAF, the Mk 23 is chambered in 5.56x45mm NATO. It is the primary light machine gun of the AAF providing the primary fire support platform for AAF infantry sections. The Mk 24 is chambered in 7.62x51mm NATO. It provides a longer range fire support platform for the infantry sections of the AAF.[


    Mk 25 Scout Rifle:
    http://i.imgur.com/LTLONL2.jpg
    Spoiler:
    The Knights Armament Company SR25 EC designated the Mk 25 is the primary scout and designated marksman weapon of the AAF. Used in both rifle sections and dedicated sniper sections alongside the Mk 22


    Mk 22 Longe Range Rifle:
    http://i.imgur.com/QrTjnSn.jpg
    Spoiler:
    The Mk 22 Long Range Rifle is a .338 caliber sniper rifle. The Mk 22 LRR is a bolt-action rifle valued for its accuracy up to 2000m. It is used both by platoon marksmen and dedicated sniper sections.


    Mk 13 Short Range Anti Armour Weapon (SRAAW) :
    http://i.imgur.com/ljAHc20.jpg
    Spoiler:
    The Carl Gustav, designated the Mk 13 SRAAW within AAF service, is the section level anti armour/structure weapon for AAF infantry sections. Capable of firing a variety of 84mm projectiles including: HEDP, HEAT, and Smoke.


    Known Issues:
    None presently.

    Download Current ALFR Release
    Required: ASDG Joint Rails

    Credits and Thanks:
    Toadball - Config Work
    Vking - Config work and fixing Toadball's config work.
    Deathstrike - Equipment / Unit textures.
    Kiory - SR25 EC Model and textures.
    Bohemia Interactive - ArmA 2 / Operation Arrowhead MLODs used to derive the majority of the pack's weapons.
    United Operations - Hosting and supporting the project from it's earliest incarnation.

    Mission Maker’s Resource: Altis Forces Orbats.

    Moving forward we are looking at enhancing the capabilities of existing weapon systems in game to emulate their real world counterparts as well as expanding on and replacing existing systems..
    This includes but is not limited to:
    HE rounds for the Mk 13 with variable setting fuzes.
    Simulating the full range of capabilities added to the 40mm CTWS of the Warrior.
    New air defence equipment, namely the RBS-70.
    Replacing existing transport vehicles, tanks, and IFVs.

    In order to do this we would like to take on another 2D artist and a 3D artist to help improve / replace our current models and help with the production of new game assets, if you are interest please don’t hesitate to drop myself a PM.




    Quelle: forums.bistudio.com/showthread…Releases&goto=newpost
  • Bohemia Interactive Forums wrote:




    Altis Forces Rearmed


    Altis Forces Rearmed (ALFR) intends to revise the current ArmA 3 AAF faction with more contemporary equipment and assets.
    This initial release contains a selection of weapons and units based around a conceptualised ORBAT that can be found here. With later releases we will be bringing a chinook to complement the existing rotary wing fleet and we hope to expand by replacing the current wheeled and tracked assets currently available as well as increasing the variety of indirect fire support assets.

    Please note, this is not intended to in anyway replicate any current military force and while regional forces have been referenced for deciding on capabilities they are by no means the focus of the project.




    Currently included weapons:


    Mk 21 Infantry Rifle:
    http://i.imgur.com/qgn6BaS.jpg
    http://i.imgur.com/fFZikRa.jpg

    Spoiler:
    The Mk 21 is the primary infantry rifle of the AAF. A mix of the C7A1 and M16A4 variations of the AR-15 platform, it is chambered in 5.56x45mm NATO, and can be fitted with the M203 Under barrel grenade launcher.

    The Mk 21C, is a more compact variation analogous with the C8 and M4A1 primarily used by vehicle crew, armoured infantry, and specialist infantry roles.


    Mk 23 & 24 Light Machine Guns:
    http://i.imgur.com/N5Eg0tq.jpg
    http://i.imgur.com/T2aaRyP.jpg
    Spoiler:
    One of two variants of the FN Minimi employed by the AAF, the Mk 23 is chambered in 5.56x45mm NATO. It is the primary light machine gun of the AAF providing the primary fire support platform for AAF infantry sections. The Mk 24 is chambered in 7.62x51mm NATO. It provides a longer range fire support platform for the infantry sections of the AAF.[


    Mk 25 Scout Rifle:
    http://i.imgur.com/LTLONL2.jpg
    Spoiler:
    The Knights Armament Company SR25 EC designated the Mk 25 is the primary scout and designated marksman weapon of the AAF. Used in both rifle sections and dedicated sniper sections alongside the Mk 22


    Mk 22 Longe Range Rifle:
    http://i.imgur.com/QrTjnSn.jpg
    Spoiler:
    The Mk 22 Long Range Rifle is a .338 caliber sniper rifle. The Mk 22 LRR is a bolt-action rifle valued for its accuracy up to 2000m. It is used both by platoon marksmen and dedicated sniper sections.


    Mk 13 Short Range Anti Armour Weapon (SRAAW) :
    http://i.imgur.com/ljAHc20.jpg
    Spoiler:
    The Carl Gustav, designated the Mk 13 SRAAW within AAF service, is the section level anti armour/structure weapon for AAF infantry sections. Capable of firing a variety of 84mm projectiles including: HEDP, HEAT, and Smoke.


    Known Issues:
    None presently.

    Download Current ALFR Release
    Required: ASDG Joint Rails

    Credits and Thanks:
    Toadball - Config Work
    Vking - Config work and fixing Toadball's config work.
    Deathstrike - Equipment / Unit textures.
    Kiory - SR25 EC Model and textures.
    Bohemia Interactive - ArmA 2 / Operation Arrowhead MLODs used to derive the majority of the pack's weapons.
    United Operations - Hosting and supporting the project from it's earliest incarnation.

    Mission Maker’s Resource: Altis Forces Orbats.

    Moving forward we are looking at enhancing the capabilities of existing weapon systems in game to emulate their real world counterparts as well as expanding on and replacing existing systems..
    This includes but is not limited to:
    HE rounds for the Mk 13 with variable setting fuzes.
    Simulating the full range of capabilities added to the 40mm CTWS of the Warrior.
    New air defence equipment, namely the RBS-70.
    Replacing existing transport vehicles, tanks, and IFVs.

    In order to do this we would like to take on another 2D artist and a 3D artist to help improve / replace our current models and help with the production of new game assets, if you are interest please don’t hesitate to drop myself a PM.




    Quelle: forums.bistudio.com/showthread…Releases&goto=newpost
  • Bohemia Interactive Forums wrote:


    I'm nearly finished with my first user mission, i envision a mini campaign where an exiled Altis national returns years later to lead a small group of guerrillas in a rise to power first conquering Stratis as a base to invade Altis from. Im looking for feedback to finish polishing the gameplay and would appreciate some testers.

    http://steamcommunity.com/sharedfile.../?id=399438010




    Quelle: forums.bistudio.com/showthread…-is-MINE&goto=newpost
  • Bohemia Interactive Forums wrote:


    Last Sunday we hosted our first private CTI event and it was an incredible success. We played a match of 20 vs 20 against GURU-gaming.com and I was amazed at the turnout (we had guys waiting/eager to jump into the server) and then the level of teamwork/competition throughout the match. It lasted about 4-5 hours but felt like 5 minutes. This got me wondering, anyone out there with a large unit, familiar with BECTI, that's interested in scheduling matches with us?

    Let me know and we can iron out any details.

    -SS




    Quelle: forums.bistudio.com/showthread…TI-Match&goto=newpost
  • Bohemia Interactive Forums wrote:


    Last Sunday we hosted our first private CTI event and it was an incredible success. We played a match of 20 vs 20 against GURU-gaming.com and I was amazed at the turnout (we had guys waiting/eager to jump into the server) and then the level of teamwork/competition throughout the match. It lasted about 4-5 hours but felt like 5 minutes. This got me wondering, anyone out there with a large unit, familiar with BECTI, that's interested in scheduling matches with us?


    Let me know and we can iron out any details.




    Quelle: forums.bistudio.com/showthread…te-Match&goto=newpost
  • Bohemia Interactive Forums - ARMA 3 - MULTIPLAYER wrote:


    Last Sunday we hosted our first private CTI event and it was an incredible success. We played a match of 20 vs 20 against GURU-gaming.com and I was amazed at the turnout (we had guys waiting/eager to jump into the server) and then the level of teamwork/competition throughout the match. It lasted about 4-5 hours but felt like 5 minutes. This got me wondering, anyone out there with a large unit, familiar with BECTI, that's interested in scheduling matches with us?

    Let me know and we can iron out any details.

    -SS




    Quelle: forums.bistudio.com/showthread…TI-Match&goto=newpost
  • Bohemia Interactive Forums wrote:


    hi, im spawning a group of ai by a trigger, that loads a .sqf inside the mission with this inside

    unitinit.sqf
    PHP Code:

    _myGroup = createGroup east;
    _tempSoldier = _myGroup createUnit ["O_officer_F",getmarkerpos "m1",[],0.8,"Sergeant"];
    _tempSoldier setVehicleVarName "Soldier1" ;
    _tempSoldier2 = _myGroup createUnit ["O_officer_F",getmarkerpos "m1",[],0.6,"Private"];
    _tempSoldier2 setVehicleVarName "Soldier2" ;
    _tempSoldier3 = _myGroup createUnit ["O_officer_F",getmarkerpos "m1",[],0.6,"Private"];
    _tempSoldier3 setVehicleVarName "Soldier3" ;
    _tempSoldier4 = _myGroup createUnit ["O_officer_F",getmarkerpos "m1",[],0.6,"Private"];
    _tempSoldier4 setVehicleVarName "Soldier4" ;

    _nul = [leader _myGroup] execVM "LV\patrol-vD.sqf";

    the ai is spawning, the group leader start patrol but the others dont follow him.
    im trying to group them up by using join or joinsilent but dont know how to put inside the script..

    PHP Code:

    [_soldier2, _soldier3, _soldier4] join _mygroup;
    [
    _soldier2, _soldier3, _soldier4] joinsilent _mygroup;

    can anyone help?
    thanks




    Quelle: forums.bistudio.com/showthread…y-script&goto=newpost
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