combinedarms.de

  • Bohemia Interactive Forums - ARMA 3 - ADDONS & MODS: COMPLETE wrote:


    Last week I purchased "Marksman DLC". I received the receipt and now I'm trying to install the mod itself but the problem is I can't locate it.
    I don't have extensive experience here but from what I understand, there should be an icon on the main screen or was it automatically installed into the game? If that is the case, how do I verify?

    Any help will be appreciated.

    Thank you.




    Quelle: forums.bistudio.com/showthread…ting-MOD&goto=newpost
  • News-Feed wrote:




    Kunduz, Afghanistan von Project Reality (v1.08)

    ***** Update *****


    James2464 veröffentlichte das Kunduz, Afghanistan Addon in den Bi-Foren. Das Addon enthält die Landschaft Afghanistan, speziell die Provinz Kunduz.

    Zitat

    History of Kunduz Province
    The War in Afghanistan and specifically within Kunduz Province saw US and German Forces fighting the Taliban for over 10 years, for more information see the links below.
    http://en.wikipedia.org/wiki/Kunduz_Province
    http://en.wikipedia.org/wiki/Kunduz

    Technical Details
    Grid size : 2048
    Cell size : 2.5
    Terrain size : 5120
    Texture layer : 20m
    Satellite image : 10240px
    5 Materials + Normal

    Credits
    Project Reality - Arma 3 Team www.realitymod.com
    Milkman & SmokeDog - JBAD www.makearmanotwar.com/entry/C2mTc8olQm
    Mikero - Mikero Tools www.makearmanotwar.com/entry/rJzIvsFkAf
    Fabiano Celentano - Lighting Configuration

    Special Thanks
    Ben Rampling - Advise on geographic data.

    Changelog:
    v1.07
    - Fixed popping corner wall lod.
    - Fixed popping tree lod.
    - Removed bush from FOB 2 area.
    - Fixed damage states for market objects.
    - Fixed compound foundations.



    Quelle: Bi-Foren




    Quelle: arma3.de/include.php?path=news&contentid=2882
  • Bohemia Interactive Forums wrote:


    Hi guys,

    Is there a way to get the system/real life time of the server machine, in-game?

    Would require some sort of .bat perhaps?

    For instance, if I want to run a certain scenario or in-game event at a certain UTC, I currently cannot figure out how to do that.

    Speculation and thoughts appreciated.

    Regards,
    Quiksilver




    Quelle: forums.bistudio.com/showthread…ine-time&goto=newpost
  • Bohemia Interactive Forums wrote:


    Last week I purchased "Marksman DLC". I received the receipt and now I'm trying to install the mod itself but the problem is I can't locate it.
    I don't have extensive experience here but from what I understand, there should be an icon on the main screen or was it automatically installed into the game? If that is the case, how do I verify?

    Any help will be appreciated.

    Thank you.




    Quelle: forums.bistudio.com/showthread…ting-MOD&goto=newpost
  • Bohemia Interactive Forums wrote:


    I recently updated Arma 3 only to discover there is a new way to fly the helicopters. I can no longer use my mouse to fly but instead I now need to use my keyboard keys for everything. The mouse is only for viewing. Is there a way to revert back to using my mouse as a controller? The information I am looking for isn't in my documentation so I'm posting here.

    Thanks




    Quelle: forums.bistudio.com/showthread…n-Arma-3&goto=newpost
  • Bohemia Interactive Forums wrote:


    Why are there no sewage treatment plants on Altis or Stratis? Does everyone in 2035 go potty in a portaloo? It is a large island in 2035, not a building site? Why is there no sewage plant? Even Far Cry 3 had a sewage plant for petes sake. They should put on in the new terrain. This would make it more realistic. And there are no toilets inside the houses. Just a small thing, but this is really bothering me. I would hate to use a smelly claustrophobic portaloo every time I had to go. Better to dig a hole. Build a pit toilet.




    Quelle: forums.bistudio.com/showthread…e-plants&goto=newpost
  • Bohemia Interactive Forums wrote:


    So I've created my G.U.I and I want to know if there is any way to change the color of the text in the list box I selected?
    Should I handle this in the sqf file that handles the selection of the list box. I found lbSetColor. So my code is 1547 lbSetColor [0,[0,1,0,0.5]]; which does nothing.
    Code:

    /*
    * File: RangeSelectGUI.hpp
    * Author: [PN]Rex or RJ4706
    * Date: 2014 April 25
    * Purpose: This file is the GUI for the Range selection screen.
    */

    class PN_Range_Select
    {
    idd=0;
    movingenable=true;
    onLoad = "_startUp = [] spawn loadRangeGUI;";
    objects[] = {};
    class controls
    {
    ////////////////////////////////////////////////////////
    // GUI EDITOR OUTPUT START (by Rex, v1.063, #Luxale)
    ////////////////////////////////////////////////////////

    class PN_Frame: RscFrame
    {
    idc = 1800;
    text = "Range Select"; //--- ToDo: Localize;
    x = 0.298906 * safezoneW + safezoneX;
    y = 0.236 * safezoneH + safezoneY;
    w = 0.402187 * safezoneW;
    h = 0.528 * safezoneH;
    colorBackground[] = { 1, 1, 1, 1 };
    };
    class PN_ListBox_Ranges: RscListbox
    {
    idc = 1547;
    text = "Select Range"; //--- ToDo: Localize;
    x = 0.329844 * safezoneW + safezoneX;
    y = 0.324 * safezoneH + safezoneY;
    w = 0.345469 * safezoneW;
    h = 0.308 * safezoneH;
    };
    class PN_Picture_Logo: RscPicture
    {
    idc = 1200;
    text = "Images\logo.paa";
    x = 0.329844 * safezoneW + safezoneX;
    y = 0.258 * safezoneH + safezoneY;
    w = 0.04125 * safezoneW;
    h = 0.055 * safezoneH;
    tooltip = "Project Nova"; //--- ToDo: Localize;
    };
    class RscStructuredText_1100: RscStructuredText
    {
    idc = 1100;
    x = 0.386562 * safezoneW + safezoneX;
    y = 0.258 * safezoneH + safezoneY;
    w = 0.278437 * safezoneW;
    h = 0.055 * safezoneH;
    text = "Project Nova Range Selector";
    };
    class PN_Button_OK: RscButton
    {
    idc = 1600;
    text = "Select"; //--- ToDo: Localize;
    x = 0.396875 * safezoneW + safezoneX;
    y = 0.665 * safezoneH + safezoneY;
    w = 0.04125 * safezoneW;
    h = 0.055 * safezoneH;
    action = "null = execVM ""Range Scripts\RangeSelectResult.sqf"";";
    };
    class PN_Button_Cancel: RscButton
    {
    idc = 1601;
    text = "Cancel"; //--- ToDo: Localize;
    x = 0.567031 * safezoneW + safezoneX;
    y = 0.665 * safezoneH + safezoneY;
    w = 0.04125 * safezoneW;
    h = 0.055 * safezoneH;
    action = "closeDialog 0";
    };
    ////////////////////////////////////////////////////////
    // GUI EDITOR OUTPUT END
    ////////////////////////////////////////////////////////
    };
    };





    Quelle: forums.bistudio.com/showthread…ox-entry&goto=newpost
  • News-Feed wrote:




    A-164 Wipeout Skin Mod von EricJ (RC11)

    ***** Update *****


    EricJ veröffentlichte sein A-164 Wipeout Skin Mod Addon in den Bi-Foren. Das Addon enthält verschiedene A-164 Wipeout ReSkins auf Basis der BIS Modelle in Farben der aktuellen A-10.

    Zitat

    Aircraft:
    - Plane_CAS_USAF_01 (A-164 Wipeout [MDARNG])
    - Plane_CAS_USAF_02 (A-164 Wipeout [USAF])

    Original base texture from BIS, with edits to represent the actual colors of the A-10 (of which the Wipeout is obviously modeled on) and features one representing the 104th FS, Maryland Air National Guard, 2035, from Baltimore, Maryland. The [USAF] one is a more “generic” scheme in case you don’t like the MDARNG version.

    Changelog:
    RC10
    Small update to the Wipeout Pack, thanks to Mattastic you can now view the aircraft in the Garage now



    Quelle: Bi-Foren




    Quelle: arma3.de/include.php?path=news&contentid=2501
  • Bohemia Interactive Forums wrote:


    Hey, I just finished updating Arma 3 on Steam. When I open the launcher it say "All mods up-to-date" and then I can click the yellow play button. When I do that the Arma III icon comes up with the little loading words and bar under it. Then my screen goes black like it does whenever I launch a game, but before the splash screen or anything shows up - it crashes. arma3.exe just disappears completely. I don't know what is causing this so any help would be appreciated.




    Quelle: forums.bistudio.com/showthread…nch-Arma&goto=newpost
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