combinedarms.de

  • News-Feed wrote:




    Altis Special Police Unit von FoxFort (v1.15)

    ***** Update *****

    FoxFort veröffentlichte sein Altis Special Police Unit Addon. Das Addon enthält neue Polizei-Einheiten für die Independet Seite.

    Zitat

    At the end of civil war in Altis, the Jerusalem Cease Fire of 2030 mandated the creation of an armed defence force to secure the sovereign territory of The Republic of Altis and Stratis, with that act Altis Armed Forces was born. But it was limited to have less then 1000 soldiers. In recent years, the on-going counter-insurgency operations in North-Western Altis resulted with worn down AAF military strength and with WW3 on the doorstep, the need to deal with insurgency and to increase overall security was a top priority. With active embargo on increasing the military strength. Altis government decided to form a Special Police Unit. The newly formed SPU consists only from current serving Altis police officers, who volunteered to server in area of counter-insurgency operation with hope of bringing order to chaos. Older equipment, was imported into country and the new 100+ strong SPU was formed. Armed only with AKs and distinctive blue uniforms, the first units saw their first action in defence of Oreokastro.

    Features:
    Police Unit to boost defence of Altis from evil West and East.

    Changelog:
    v1.15
    - Added: Marid IFV - Police vehicle for SPU.
    - Added: New SPU groups in editor.
    - Changed: Blue military cap for SPU is now brighter.
    - Fixed problem with using only RHS weapons.






    Download:
    Altis Special Police Unit

    Benötigt:
    Optional siehe Download







    Quelle: arma3.de/include.php?path=news&contentid=3320
  • News-Feed wrote:




    BWI Addons - Aircraft & Vehicles: Su-25 Frogfoot Pack von NZDF CRASH (v1.2)

    ***** Update *****


    NZDF CRASH veröffentlichte sein Su-25 Frogfoot Pack Addon in den Bi-Foren. Das Pack enthält verschiedene Su-25K Frogfoot Kampfflugzeuge:

    Su-25K Frogfoot
    • RUSSIA
    • IRAQ PRE 1991
    • UKRAINE
    • CDF
    Su-25KM Frogfoot
    • GEORGIA
    Zitat
    Changlog:
    v1.2
    - PhysX changes
    - Minor Fixes

    Features
    Su-25K Frogfoot
    - RUSSIA
    - IRAQ PRE 1991
    - UKRAINE
    - CDF

    Su-25KM Frogfoot
    - GEORGIA



    Quelle: Bi-Foren




    Quelle: arma3.de/include.php?path=news&contentid=2478
  • News-Feed wrote:




    VeteranMod Demo vom VTN Team (v0.4.1 build 880)

    ***** Update *****


    Dead Kennedy veröffentlichte den VeteranMod Demo Addon in den Bi-Foren. Das Addon enthält den VeteranMod aus ArmA2 für ArmA3.

    Zitat

    VeteranMod-Team präsentiert Euch eine öffentliche Beta-Version einer ArmA 3 Modifikation. Diese Version ist nur für die Demonstrationszwecke gedacht und sollte in
    erste Linie die neuen und verarbeiteten Spielmöglichkeiten zeigen, sowie die generelle Ausrichtung unserer Arbeit vorstellen.

    Die Beta-Version beinhaltet:
    • ein neues Ausrüstungssystem, das in sich die Splitterschutzwesten, taktischen Westen, Schutz- und Panzerhelme, Hütte uvm. einschließt
    • erweitertes Verwunderungssystem und die Erste Hilfe
    • neue BLUFOR und OPFOR Einheiten und zwar U.S. Marine Corps und Panzergrenadiere der Russischen Armee mit entsprechenden Waffen für die beiden Seiten • die Einheiten der Spähkompanie der Panzergrenadiere samt passende Waffen
    • verschiedene bewaffnete Milizen und Rebellen
    • zahlreiche Waffen für die Einheiten, die in der Demo-Version nicht vorhanden sind
    • komplett überarbeitete Toneffekte
    • erweiterte Splittersimulation von Handgranaten und Splittermunition für Unterlauf-Granatwerfern
    • Simulation der Rückstoßflamme von Granatwerfern, MANPADS und PALR
    • eine Möglichkeit die Waffen mit Zweibein zu stützen
    • erweiterte Optionen beim offenen Visieren
    • ein überarbeitetes Optik-Zoom
    • völlig neue Art der Munitionskisten
    • neue Animationen
    • überarbeitete visuelle Effekte







    Download:
    VeteranMod Demo




    Quelle: Bi-Foren




    Quelle: arma3.de/include.php?path=news&contentid=2644
  • News-Feed wrote:




    Ambient Battle Sounds Module von Mikey74 (v3)

    ***** Update *****

    Mikey74 veröffentlichte sein Ambient Battle Sounds Module Addon in den Bi-Foren. Das kleine Addon enthält Umgebungs-Kampf Sounds für Missionen, die per Auslöser aktiviert werden können und unter Effekte zufinden sind.

    Zitat

    Changelog:
    v3
    - New sounds revamped
    - Added input instead of selection so you can input your own numbers to make what you want the ambient battle sound like as far as scale and intensity.

    Hi this is a new module for Arma 3. I've been using the triggers to give me some ambient combat sounds for missions. SO I create a module so I didn't have to through up several triggers to get a good back ground noise.

    Basically is a module found in the effects category of the module section.

    What it does is a loop of ambient battle sounds that's already built into arma 3. Its all random. You can set the size of the battle and intensity. Give it a try and let me know if you have suggestions.



    Quelle: Bi-Foren




    Quelle: arma3.de/include.php?path=news&contentid=2901
  • News-Feed wrote:




    BWI Addons - Aircraft & Vehicles: T-6 Texan II Pack von NZDF CRASH (v1.40)

    ***** Update *****



    NZDF CRASH veröffentlichte aus seinem BWI Addons - Aircraft & Vehicles Projekt sein AT-6B + T-6A/C Pack Pack in den Bi-Foren. Das Pack enthält u.a. verschiedene Beechcraft T-6 Texan II Turbopropflugzeuge mit verschiedenen Lackierungen:

    Zitat

    T-6A/C & AT-6B Pack for Arma 3 with various paint jobs

    Features
    T-6A Texan II
    - USAF
    - USAF Tiger
    - USN
    - GREEK
    - IRAQ
    - ISIS
    - BEECHCRAFT
    - USN Display
    - Dogfight USA

    T-6A NTA Texan II
    - GREEK

    CT-156 Harvard II
    - CANADA

    T-6C Texan II
    - USAF

    AT-6B
    - USAF
    - IRAQ
    - ISIS

    Changelog:
    v1.4
    - Fixed wreck bouncing issue
    - Optimizations to PhysX
    - Various fixes



    Quelle: Bi-Foren




    Quelle: arma3.de/include.php?path=news&contentid=1882
  • News-Feed wrote:




    Valtatie 5 (VT5) von Tonto- (v0.2)

    ***** Update *****

    Tonto- veröffentlichte seine Valtatie 5 (VT5) Landschaft in den Bi-Foren. Das Addon enthält eine finnische
    Landschaft "Finnish national road 5 "

    Zitat

    Changelog:
    v0.2
    - Added new surface
    - Fixed misplaced objects
    - Fixed APC movement on forest surfaces
    - Tweaked terrain lighting. Rain and storm weathers are brighter. Ambient light should be less blue-ish.
    - Removed unnecessary dependencies

    Name of the map is Valtatie 5, or "VT5", and it translates to "Highway 5 ". I've been working it about a year now and with the help I've received its beginning to be ready for releasing. The map is still work in progress.

    Features:
    - Map is made to imitate Finnish landscape and nature with A2 and A3 assets.
    - Terrain area of 6km x 6km, in all 36km^2 and it is built on heightmaps and aerial photographs by National Land Survey of Finland.
    - Terrain contains over 350 000 objects.
    - Map includes forest, fields, lake scenery and small islands. About 30 small farms and farmyards.
    - Highway, asphalt and dirt roads. Paths in the forests.
    - Heightmap is heavily modified for Arma 3 to gain detailed "microterrain" so there is ditches and hummocks for infantry to take cover!
    - Realistic offroad movement for vanilla vehicles. Wheeled vehicles don't have as good offroad capabilities as tracked.





    Weitere Bilder: Klick

    Download:
    Valtatie 5 (VT5)

    Benötigt:
    All in Arma Terrain Pack (AiA TP)



    Quelle: Bi-Foren




    Quelle: arma3.de/include.php?path=news&contentid=3530
  • News-Feed wrote:




    IDF - Israeli Defense Forces Units von excess3 (v1.63)

    ***** Update *****


    excess3 veröffentlichte sein IDF - Israeli Defense Forces Units Addon in den Bi-Foren. Das Pack enthält IDF-Soldaten mit verschiedenen Helmen, Miznefet, Mützen, Uniformen und Waffenkisten.

    Zitat

    That't right guys its IDF soldier pack , including 5 custom helmets , helmet covers (miznefet) , 4 caps , uniform. High quality models with baked normal maps , MARS reflex sights

    credits:
    Modelling , texturing ,config editing - by Excess3
    Exporting , config editing - by Binkowski
    Exporting , config editing - by Robert Hummer
    Exporting , config editing - by Sealife
    Optimizing , config editing - by GalZohar

    Changelog:
    v1.63
    - Adeed IDF hmwv car
    - Added Yanshuv helicopter
    - dependencies changed ( two mods required now to play : ASDG Joint rails , RHS escalation
    - Added Crewman engineer ( IDF Tankist repair)
    - Hamas and idf weapons was changed
    - Proper names for idf vehicles



    Quelle: Bi-Foren




    Quelle: arma3.de/include.php?path=news&contentid=750
  • News-Feed wrote:




    Soldier Tracker ( Map and GPS Icons / Markers ) von Quiksilver (v2.0.1)

    Quiksilver veröffentlichte sein Soldier Tracker ( Map and GPS Icons / Markers ) Skript in den Bi-Foren. Das Skript enthält ein System zur Darstellung von Soldaten, Fahrzeug und Gruppe-Informationen auf der Karte, GPS und HUD.

    Zitat

    A system for showing Soldier, Vehicle and Group information on the Map, GPS and HUD.

    PURPOSE:
    Designed for scenario authors to have a powerful, high-performance and highly flexible solution to presenting player, vehicle and group information on the map, GPS and HUD interfaces.

    FEATURES:
    - A documentation file accompanies the script.
    - Large selection of flexible configuration options.
    - No Mod dependencies, is fully vanilla compatible.
    - Fully MP / Dedicated / SP / Host-Server Compatible.
    - Integrated with BIS Dynamic Groups for dynamic group naming.
    - Integrated with 3rd Party Medical systems including BIS and ACE 3 Systems.
    - Can choose to show Only Groups and No vehicle/unit positions, or not.
    - Can choose to show Only Groups + Vehicle positions (No unit positions).
    - Can choose to show Only Unit/Vehicle positions (No group markers).
    - Can choose to show Only Vehicle positions (No unit or group information).
    - Can choose to show selected unoccupied vehicles.
    - Can choose to show or hide AI details across all interfaces.
    - Can choose to show or hide Unit Roles and vehicle types.
    - Can choose to show only icons and no names / vehicle types / roles, or both.
    - Can choose to show friendly factions, or not.
    - Can choose to show civilians, or not.
    - Can allow faction alliance changes to affect what is shown.
    - Can have Interactive Map Icons (Reveal occupants of vehicle by clicking on the occupied vehicle).
    - Can have Interactive Group Icons (Reveal more group details by clicking on the Group leader).
    - Can have a delayed unit position update (Sonar Pulse effect), if desired. Only works for Map Icons. GPS and group Icons are always shown real-time.
    - Configure the colors and sizes and positioning of the Icons (relative to the object) to your liking.
    - Intuitive map zoom integration.
    - Zooming in and out on your map will hide and reveal certain (group/unit/vehicle) elements.
    - Are you an admin? Log in on the server to reveal all units (incl enemy), only if Unit Icons are fully enabled.
    - And more ...

    Changelog:
    v2.0.1
    - Found a significant error which prevented some of the configurations from taking effect.
    - File for direct download has been patched and updated in the OP and submitted to armaholic (will take effect soon).



    Quelle: Bi-Foren




    Quelle: arma3.de/include.php?path=news&contentid=3568
  • News-Feed wrote:




    A2C - Arma 2 Cutscene Animations in Arma 3 von IndeedPete (v1.01)

    ***** Update *****


    IndeedPete veröffentlichte sein A2C - Arma 2 Cutscene Animations in Arma 3 Addon in den Bi-Foren. Das Addon enthält portierte ArmA2 Cutscenes Animationen aus ArmA2 für Missions Maker.

    Zitat


    Changelog
    1.01 - 05.07.2015
    - ADDED: Over 60 new animations (suicide, dancing, training, talking, beating and other).

    I was always fond of having some of Arma 2's original animations in Arma 3 as I loved Harvest Red's atmospheric cutscenes. I recently picked up porting a few animations for an SP project of mine using BI's licensed data packages and was surprised how well they work in Arma 3. Thus, I've ported a few dozen cutscene animations by now and would just like to share these ports as a resource for other fellow mission makers and cutscene lovers. Note that they're incomplete, action sets are not defined yet and some might not work as intended. As I feel this is kind of an open source project and I don't want to dedicate too much effort to this stand-alone release I will also publish my sources for anyone to extend or re-use in other work. If your favourite A2 animation is missing provide me with the classname and I'll see what I can do.

    Overview
    This addon ports a bunch of cutscene animations from Arma 2 to Arma 3. It is not complete yet but it already provides mission creators with more variety for their cutscenes. Note that most ported Arma 2 cutscenes show up under Cutscene or Unknown categories in the animation viewer.



    Quelle: Bi-Foren




    Quelle: arma3.de/include.php?path=news&contentid=3564
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