I want a civilian unit to turn hostile (after a conversation), so I create a new group on enemy side and let the unit joinSilent.
_grp = createGroup WEST;
[badguy] joinSilent _grp;
Then add magazine and weapon to it.
The problem is, when the unit looks in a southern direction it will turn itself to north (~340° or ~40°) / turn it's back on me and will be no real threat but rather easy prey.
Otherwise, when the unit looks north it won't turn to south direction.
How come the unit turns north after joining a group and how am I able to stop that behaviour?
Thanks for help.