Is there a possible way to make a multiplayer compatible money script? I know i can set stuff like money=1000 in init.sqf and then run scripts that add or take away from that amount. The thing I never understood was whether that applied to only me or to everybody. I have a MSO mission I made that's very realistic where you are a Takistani civilian. If you pick up a gun the BLUFOR AI will go hostile, but not before then. I want to be able to do an action on some object to get "oil" and then take it to the docks and sell it to get "money" and then take that money to a gun store to buy a gun or a car shop to buy a vehicle. Can someone please help me in doing this? I would really appreciate it.