R3F French Weapons Pack vom Team R3F (v3.3.1)
***** Update *****
Nanucq veröffentlichte sein R3F French Weapons Pack in den Bi-Foren. Das Addon enthält Französische Waffen.
R3F French Weapons Pack is a french's army weapons and accessories addon. This pack contains high definition models without any game performance decrease. It's a ported version of our previous addon, using Arma 3 new possibilities.
• FAMAS F1
• FAMAS G2
• FAMAS Surb
• FAMAS FELIN
• HK417 12 / 16 / 20 inches
• HK416 14.5 inches
• HK MP5SD
• PGM HECATE II
• FN MINIMI 5.56 & 7.62
• PAMAS G1
• AT4 CS
• many more
- M107 bug fixes
- Bennelli M4 Super 90 power adjustments
- APAV40 and AC58 recoil increased.
R3F French Weapons Pack
HotFix R3F_ARMES 3.3.1 (Die bereits Version v3.3 besitzen)
Community Base Addons A3
Unfortunatly the current C130J mod's don't have a action to eject, i dont understand much about scripting myself but would it be possible to make AI/Player eject from the C130 with a script or command?
I have put down a trigger with this action but doesn't seem to workCode:
F1 action ["Eject",Plane]
So as the title states, is it even possible? I have this feeling that this may be hardcoded into the engine, I'd have no idea where to start.
I'd love to make an addon (i have somewhat experience) that disables this.
In case you don't know what I'm talking about, get into a car in ArmA 3 that goes > 150km and watch the camera zoom out to simulate Gforces/speed comprehension, I know it's more or less realistic but I'm not a fan of the feature and would like to turn it.
I doubt that any trace of this would be in the vehicle configs.
Anyone have any ideas?
I would like to inform the community about a ticket that was raised.
It's about sendAUmessage script command which was never implemented.
You might ask what would it be used for?
Well sendAUmessage would allow mod/mission makers to transfer clients from server to server.
Which would allow cross-map travel.
Zone division on 1 map (500 player Altis for example).
Imagine the possibilities. Epic scale mil-sims, "Frankie" style of map travel(get on a boat from Altis to Chernarus).
Events on a whole new scale.
I believe that this would be a ground breaking change to Arma 3 and would redefine it as a whole, It'd be like when Bungee/Bukkit came around for Minecraft, it completely re-defined the way people played.
Just imagine the endless list of possibilities, something along the lines of a World of Warcraft RPG style of game mode would be completely possible.
If you think it's a good idea please vote up the following feedback ticket:
Kind regards, Myself and Grim
This bug happens randomly and only on certain models/textures. It seems that this floor tile texture I'm trying to work with is one of them.
http://i.imgur.com/lkivbrS.png (838 kB)
More information on the bug:
- It pops in once you get close, from far away it looks "normal"
- Once you get close and it turns blue it stays that way
- Whenever I try to make skins for anything (vehicles, etc) this pop in bug always happens and it has the blue tint
Here is what I have checking in my options on Object Builder, this may be the problem:I'm really hoping someone will be able to help me fix this issue, if more information is needed then please let me know.
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